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View Full Version : Team Fortress 2 Update Released



Valve
10-14-2025, 11:23 PM
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


Updated the Mad Drip to fix a problem with LODs
Updated cp_cowerhouse to fix regression from the previous update
Updated the Sandy Unusual effect

Movement State

Changed sand clouds to be a camera depth bias of 0 instead of 5, this will help with the dust clouds unintentionally occluding the player model in some cases


Idle State

Changed idle sand clumps to lock rotation, so the sand falling isn't influenced by camera position
Changed camera depth bias for idle clouds to 5 instead of 10, so that it doesn't occlude player model at unintended angles



Updated the Sizzling Unusual effect

Changed sequence random value from 4 to 3, in order to prevent steam sprites from spinning rapidly at random





More... (https://www.teamfortress.com/post.php?id=254559)