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Grimmy
06-15-2003, 07:15 AM
I think I wub wub you :jammin: I did that what you said to try in the other thread, about the lag spikes and all, and it WORKED!!!!!!!!!

From what you saw before to a CONSTANT 100-120! I never seen it that low and stay that way. I just can't believe it!

I did mess with the numbers a little and found that like 37-40 snap works the best for me.

I can't believe these pics of the pingage, and how much that made a difference.


Oh, and yes I am a BFG hog :devil: I wub that gun :jammin:

Grimmy
06-15-2003, 07:16 AM
and the other. Man that helped my ping so much!! Me so happy now. Let me get you a :drink: or 2. Hell :drink: for everyone!! :wootrock:

<<Hybrid>>
06-15-2003, 03:00 PM
GG Grimmy and Shogun :jammin:

OUTLAWS The Machine
06-15-2003, 04:12 PM
I hope by modifying that you are not taking bandwidth away from other players.

melonhead
06-15-2003, 04:28 PM
Well, bandwidth usage is determined by the server, not the client. If Frag has a fast connection, a sv_rate of 25000 is sweet. Most servers run between 10000-25000. If the server sv_rate is sett at 10000, for instance, and I have my client rate at 25000, I am not taking more than the 10k. Ideally, you should adjust your (client) rate to match the server&#39;s, but I just leave mine at 25k. There is some formula out there to tell you what you should set a server&#39;s rate at based on upload speeds and the number of clients, If I run across it, i&#39;ll let you guys know.

OUTLAWS Spike
06-15-2003, 04:36 PM
Originally posted by OUTLAWS The Machine@Jun 15 2003, 10:12 AM
I hope by modifying that you are not taking bandwidth away from other players.
Bleh you guys and your 50-60 pings :P :oooo:
I&#39;m still pinging in the 140-150&#33; :cool: Y&#39;all won&#39;t have any probs&#33; :rolleyes:

OUTLAWS Spike
06-15-2003, 04:41 PM
Mel, there might be a problem with your server, as soon as I get a frag or the other team gets frozen, the server tries to restarts the map. :hmmm:

melonhead
06-15-2003, 04:57 PM
Hmm.. I&#39;m going there now. Thanks for the update

melonhead
06-15-2003, 05:00 PM
:rofl: :rofl: I was doing some map rotation testing last night, and I set the capturelimit to 1. I see it&#39;s still set there :wacko: I&#39;m fixing it now, it will be up in a minute.

Grimmy
06-16-2003, 02:57 AM
Originally posted by OUTLAWS Terminathare+Jun 15 2003, 09:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (OUTLAWS Terminathare @ Jun 15 2003, 09:21 PM)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Grimmy@Jun 14 2003, 11:15 PM
I think I wub wub you&nbsp; :jammin:&nbsp; I did that what you said to try in the other thread, about the lag spikes and all, and it WORKED&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;&#33;


What thread ?:unsure:

My ping is in the 180&#39;s now :bawling: [/b][/quote]
right here (http://www.gamemecca.net/forums/index.php?act=ST&f=58&t=16018) Term. Check out Melonhead&#39;s post in there. ;)