PDA

View Full Version : Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released



Valve
03-16-2012, 12:25 AM
Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
Source Engine Changes (TF2, DoD:S, HL2:DM)
Fixed IP bans not applying to RCON access

Team Fortress 2

Added The Cozy Camper
Added a new TF2 sub-forum: Competitive Team Play and League discussion
Fixed Solider buffs and rage meters not always being reset
Updated The Black Rose so it can be gift wrapped
Updated The Phlogistinator:

Fixed a bug where Mmmph-crit flames could cause Mmmph to build fast enough to allow it to be infinitely chained
Direct damage reduced by 10%. Afterburn damage is unchanged
Crit buff time lowered from 12 seconds to 10 seconds


Updated arena_nucleus

Fixed z-fighting bug on lower platform


Community Requests

Added player_carryobject and player_dropobject game events

http://media.steampowered.com/apps/tf2/blog/7535.png



More... (http://www.teamfortress.com/post.php?id=7535)