The NETRICSA console should guide you through most of the game. But just incase it doesn't or if it confuses you, I will begin writing walkthroughs for both games. Each day I will write at least a walkthrough for the next level. CAUTION!!! Do NOT read any of this if you do not want the games spoiled.
Hatshepsut -- 7 secrets
The game begins with a cut-scene. You are told that Earth is under attack by the forces of the alien entity Mental and that you, Sam (Serious) Stone, are to be sent back in time to counter the threat. Sam is teleported into Egypt in the 1700s BC via the Time-Lock. When he lands, the game begins.
You start this level out on the Time-Lock that brought you here. Head immediately to your right and look behind the pillars for Secret #1, an extra Pistol.
Now go back to the Time-Lock and start up the ramp. As you go up the ramp you will meet your first enemy, the Beheaded Rocketeer. Kill him then continue. At the top of the ramp a lightning bolt will strike a group of more Rocketeers. There is also a health vial at the top of the ramp, if you should need it. When the storm is over, get on the wall and follow it to the right. Jump onto the lower ledge, and look to the left for Secret #2, a Rocket Launcher. The opposite wall will take you to Secret #3, some Rockets.
Going behind all the pillars at the bottom of the ramp will summon more Rocketeers and a Gnaar Male. There is also another health vial to the left. So unless you want to save some ammo, go right for it. Go down the ramp behind the Time-Lock then look at the door on the left side of the base of the temple. Move up right next to it to open it, and trigger Secret #4, more Rockets. Opening the door will release some Sam fans. The door on the opposite side must be blasted open with a rocket. When you do though you will release more fans and get Secret #5, some armor. Now head away from the temple. You should spot an oasis off in the distance.
Once you are away from the temple four Bio-Mech Majors will spawn. Kill them, then head for the Oasis, which is Secret #6, and pick up the health heart, Shotgun Shells, and Rockets. Do not destroy the tree. If you do, you will summon some Witch-Harpies. Now go all the way back to the top of the temple and head to the right. Walk up against the wall panel to open it and get Secret #7, a Double-Barrel Shotgun.
Turn right around and kill the Gnaar. Now enter the temple, take the Pistol, and kill the Gnaar Female. The elevator behind you will take you to a health vial and another Rocketeer. When you ride the elevator back up you will have to kill a Firecracker. Now go through the door and take the 14 armor shards on either side of you. There is a Bomber on the other side of the pool, so kill him and wait for him to explode before getting to where he was. The pool has a health cube. Past the next door grab the armor, Shotgun Shells, and the 12-Gauge Pump-Action Shotgun, and kill the small army of enemies that come out of the next door. The enemies include Gnaars, Rocketeers, Firecrackers, and a Kleer Skeleton at the end. Go through the door to exit this level.