Original Post by Angelo - Alligator Pit 3rd of May 2014

We've been roaming around with you in servers, and we've heard you loud and clear. We got all bugs lined up in our bugreporter and bringing you daily fixes to the most common problems.
  • Survival levels now have medals!
  • Fixed getting stuck in Sacred Yards, Elephant Atrium and Tower of Babel
  • Fixed survival multiplayer bugs and glitches, it can now be played continuously restart after restart
  • Fixed "unpure client" message due to pure mode always being enabled, it must now be explicitly enabled by servers if they wish to use this
  • Fixed not being able to join servers because of "Server full" while the server is actually not full
  • Fixed not being possible to unsubscribe from Workshop items (you might have to clean up the Workshop folder manually (located in your game folder) if you previously had problems with this)
  • Fixed several random crashes in editor and game
  • Fixed dedicated server freezing at "Steam packet of size ... received for client 0"
  • Fixed broken world link between Great Pyramid and Palenque
  • Fixed "Bouncy Survival" and "Who needs kills anyway" achievements not working
  • Fixed Palenque and Palenque Demo starting out with old weapons if switching from a previous level
  • Fixed breaking the final cutscene camera in Great Pyramid
  • Fixed several issues in Hole versus map
  • Fixed several survival exploits (and cleaned up leaderboards a bit as a result)
  • Fixed crash when using lower quality lensflares
  • Fixed some typos
  • Added a colored Beamgun icon for classic HUD
  • Added dedicated server XML tag printing for playerjoined and playerleft
  • Added a few commonly used crosshair settings in the options menu
  • Fixed a few problems with default Serious Editor layout (open regedit and delete HKEY_CURRENT_USER\Software\CroTeam\WorldEditor before starting the editor if you were having problems with this)

We look forward to seeing you in the servers again!

- Alligator Pit