Original Post by Angelo - Alligator Pit 7th of June 2014
Time for another update! This time we introduce a new Capture the Flag map as well as a bunch of fixes for some common problems reported by the community. Check it out!
- Added a new Capture the Flag and Control Zones map: Frontline
- Added crosshair coloring to sniper wheel
- Added two new mutators: Ammo Multiplier and Fire Rate Multiplier
- Added spectator cameras to more levels that were missing them
- Improved the following versus levels: Little Trouble (CTF), Compound, Grassy Zones, Temple
- Fixed a number of common crashes when switching or loading some levels
- Fixed items disappearing when walking over them but not really picking them up in cooperative
- Fixed "From player" control schemes missing in the "Load predefined settings" menu
- Fixed player being able to hurt themselves with a Ghostbuster
- Fixed SpawnMob being able to be used in multiplayer
- Fixed a problem where bulls would not fall down off the roof in Lynx Town
- Fixed an exploit on Faster Faster
- Fixed damage counter in cooperative never showing millions
- Fixed the Ghostbuster not dropping on player death
- Fixed some wrong weapons being given to players on some levels in The First Encounter
- Freeroam camera now starts its position at the first spectator camera in a level instead of the zero point
- Removed an accidentally-placed Rocket Launcher on Valley of the Kings
- Fixed text formatting ^a being able to force alpha to full while render call was trying to render with different alpha
- Text formatting ^8 is now gray (same as ^c808080)