Original Post by Angelo - Alligator Pit 7th of June 2014

Time for another update! This time we introduce a new Capture the Flag map as well as a bunch of fixes for some common problems reported by the community. Check it out!
  • Added a new Capture the Flag and Control Zones map: Frontline
  • Added crosshair coloring to sniper wheel
  • Added two new mutators: Ammo Multiplier and Fire Rate Multiplier
  • Added spectator cameras to more levels that were missing them
  • Improved the following versus levels: Little Trouble (CTF), Compound, Grassy Zones, Temple
  • Fixed a number of common crashes when switching or loading some levels
  • Fixed items disappearing when walking over them but not really picking them up in cooperative
  • Fixed "From player" control schemes missing in the "Load predefined settings" menu
  • Fixed player being able to hurt themselves with a Ghostbuster
  • Fixed SpawnMob being able to be used in multiplayer
  • Fixed a problem where bulls would not fall down off the roof in Lynx Town
  • Fixed an exploit on Faster Faster
  • Fixed damage counter in cooperative never showing millions
  • Fixed the Ghostbuster not dropping on player death
  • Fixed some wrong weapons being given to players on some levels in The First Encounter
  • Freeroam camera now starts its position at the first spectator camera in a level instead of the zero point
  • Removed an accidentally-placed Rocket Launcher on Valley of the Kings
  • Fixed text formatting ^a being able to force alpha to full while render call was trying to render with different alpha
  • Text formatting ^8 is now gray (same as ^c808080)