Original Post by Angelo - Alligator Pit 7th of June 2014
We just put out an update which is a good first step to getting dedicated servers working like they should. The dedicated server has moved to its own application in the Steam tools. Here's a full list of changes:
- Added 4 new Control Zone maps: Coug, Courtyard, Frontline and Station
- Added spectator cameras to all levels
- Added new "Serious Sam Classics: Revolution Dedicated Server" app in Steam tools
- Changed the way network synchronization is done (testing phase)
- Changed all versus levels to allow for receiving dynamic lighting
- Changed plasmathrower to consume 8 ammo instead of 5 on secondary fire
- Changed the size of death icon in graphical kill messages so it fits better on screen
- Fixed Serious Editor showing weird graphical glitches and eventually crashing
- Fixed graphical glitches in Desert Temple, Tomb of Ramses, City of the Gods, The Pit, Ziggurat, Elephant Atrium, Tower of Babel, The Citadel, Courtyards of Gilgamesh, Land of the Damned, The Grand Cathedral, Valley of the Kings, Red Station, Oasis, Karnak
- Fixed jittering when using Xbox controllers in multiplayer
- Fixed problems with achievements for finishing The Second Encounter
- Fixed some bugs with the minelayer
- Fixed a couple crashes by adding guards to them
- Fixed accidental flying block in the air in CTF Little Trouble
- Fixed player spawn in place in editor (testing phase)
- Fixed Secrets and Difficulty showing up when looking at survival leaderboards
- Fixed numbers showing up as wrongly "11st" or "12nd"
- Fixed gravity time stat not showing up in stats menu
- Fixed jittering HUD in some multiplayer games
- Disabled stereo graphics view in third person in versus because some people were abusing it as a (severely handicapped) wallhack